Mark Twain said : “Find a job you enjoy doing, and you will never have to work a day in your life.”. And that’s exactly what we do! We love games and we love making them even more. Always trying to experiment with new mechanics, craving to deliver a meaningful story - it gives us immense joy and we hope we can bring some of this joy to you!
We officially launched the studio in 2019, but we’ve been making games together since 2014. We’re a tight crew of women who geek out over design, storytelling, and art, and we bring in a few trusted collaborators when a project needs an extra spark. After so many years side by side, we’ve built an easy rhythm that makes each new game feel like a atural next chapter in our shared adventure.
Ula - proud gamer, game-maker, mom and wife. In free time she enjoys cooking ramen from scratch, scultpting and... coding. She loves to participate in Game Jams and always experiment with weirdest game mechanics. Made it her mission to put a cat in every game she creates. In Pat-o-Logic Studio she is responsible for design, programming and animations.
Ania – an admirer of the old English dog breed, the Airedale Terrier. She mainly plays 2D JRPGs because she suffers from gamer motion sickness. A fan of UFOs, Graham Hancock’s theories, and conspiracy theories. At Pat-o-logic Studio, she can juggle different graphic styles. Illustrator, digital painter, and graphic materials designer. She makes sure Polish Social Insurance Institution is always well-fed.
Emilia - always leaning toward the dark side of life, she enjoys all types of creepy or sinister art. Browsing second-hand designer fashion websites is her secret addiction. She's usually seen with a cup of warm tea by her side. Will play any game as long as its visuals are aesthetically pleasing. For Pat-o-logic, she creates various 2D assets, occasionally using 3D and venturing a little into sound design.